Friday, September 29, 2006

Comments For Page 219


Sorry this post is late. Busy as usual. It's been a long day.

I wanted to create a real sense of danger in the first couple of panels. The second one especially. Time is running out for both Bunny and Toi.

Our new animation instructor from Collideascope gave a long (4 hour) talk about the state of the animation industry today. Money drives everything no one with money knows anything about animation. They just want to make more money and they will do anything they can to screw you to get it. Not the most inspirational of talks, but I hear John Kricfalusi saying some of the same things. There is lots of money around to create great animation for TV, but the wrong people control the purse strings and the money never reaches the people who do all the work.

Speaking of John Kricfalusi, make sure you check out the latest posts about inspiration and style in animation (http://johnkstuff.blogspot.com/). Excellent stuff. Back in the 30s and 40s animations were able to get inspiration from many sources, each animator having their own likes and influences. Today people just copy the greats without really understanding the ideas behind the style. People really need to break free of the narrow focus that is on TV today and really explore animation as an art form.

I think I'm a lot like John, always looking for ways to improve and annoyed when I see the same look over and over again. Unlike him, I enjoy many of the animated shows today. Not for the animation so much as for how weird they are compared to my own life. It's interesting to see what people like and don't like. There is some pretty strange stuff out there.

Go back 60 or 70 years, and you can find some equally weird stuff, but it's a lot better animated. You can see the art work that went into every scene. It wasn't always good art, but the animators really had fun with in. Animation today can easily become just another job you have to do. A lot of the soul has been lost. I really want to do what I can to bring that soul back to animation. That's why I constantly work on improving my art work. I hope everyone reading this will try to do the same, whatever field you choose to work in.

Sorry this post is a little long but these are important things to think about.

Wednesday, September 27, 2006

Comments For Page 218


Sorry about that. I was a little late putting up the page, so I didn't have time to post my blog.

Racheal has come up with a cleaver way to end the battle and save her friends, but will it actually work or will the Scalians take their revenge out on her friends? With the battle over, there is no way to get the snake token unless they break the rules and continue battling. Looks like Racheal wasn't so cleave after all.

I'm getting better at getting these pages up, so I should be able to get all the Friday's pages up dispite the work load. I am started to feel very tired these days, so who knows if my energy will hold out. I'm more regular then many web comics, so I guess I don't have any reason to worry, right?

Sunday, September 24, 2006

Comments For Page 217


Yeah, Racheal's back. However, all it not well. Will she be able to figure a way out or will she just start fighting? I'm sure Ann will agree to the battle option, but those Scalians are pretty strong. Maybe there is a better way.

I've had the weekend to relax, So I'm feeling pretty good right now. However, I didn't get a lot of work done. I'll pay for that as the week goes on. Hopefully, I won't get too far behind and I'll be able to get the pages coming out on time.

I picked up Rocket Slime on Saturday. It's really a surprisingly addictive game. There is so much going on, you just want to keep playing to find out as much as you can. Add in an insane amount of things to collect, and you can play this game for hours non-stop.

Thursday, September 21, 2006

Comment for page 216


Sorry the first panel is kind of simple. I don't have much time to make the Friday page, as you know. It's still an interesting picture.

Next week, we 'll return to Racheal and the gang back at the arena to see what's happening there. Now that the odds are four to three in the Vixens favour, they don't really have much of a chance. Especially with Racheal out of the action. How will they survive this one?

Tuesday, September 19, 2006

Comments For Page 215



This page is up on time, but who knows what will happen Friday. I have a lot of work to do before then, so I can only hope that everything will be done on time and I'll be able to work on my web page. I'm trying to keep ahead of everything, but I can only do so much. Animation is as important to me as this story, so I'm trying to do both but something will have to give sometime. Your support means a l0t. Keep on reading.

I wanted to put all the characters in the second panel as well, but I was limited in time and enengy, so I did an easier layout. I'll show the aftermath of the crash on the next page.

Slara has got to be confused since the last thing she remembers is standing in the battle arena talking to everyone. At least she had a soft landing. Angel was not so lucky (as you'll see Friday). Stay tooned.

Sunday, September 17, 2006

Comments For Page 214


I spent way to much time on this instead of doing other things. I guess when you commit to 3 comics a week, you need to set aside the time to do three comics a week. At time goes by, I'm going to get busier and busier, until I have very little free time at all. Please support me during these trying times.

Well, the characters are finally out of the arena. There are still some events in the area left (for example, Racheal is still unconcious). Hopefully, over the next few weeks, the party can leave the arena behind and the real adventure can begin. Keep checking in to see what happens next.

Thursday, September 14, 2006

Comments for Page 213


I got this page done on time, as promised. I still have homework for tomorrow but I decided to work on this page instead. I hope you appreciate the effort.

Looks like Angel has decided top take matters into her own hands, literally. Where will she steer the situation? Even I don't know - though I do have a few ideas. We can all be surprised on Monday. See you then.

Wednesday, September 13, 2006

Comments for Page 212


Sorry for getting this up a little late. The internet was down but I did get the page done. Friday's class was canceled, so I should be able to do Friday's page on time.
Looks like Slara is hurt and Angel may be next. Racheal is already out, so the teams dwindling fast.
The propotions in the last frame look a little off to me. If I had more time, I'd try to fix it. Oh well, back to doing school work.

Sunday, September 10, 2006

Comments for Page 211


I have homework to do all ready, so I did this page as quickly as possible. Sorry for copy and pasting a couple of the frames, but it worked out better this way.

By the end of this week I expect I'll be overloaded with work, so I don't know what will happen with Friday's page. I may have to start posting Monday, Wednesday, and Saturday in order to avoid being overloaded with work at the end of the week. I'll make a post Friday to let you know if that's the case.

Poor Slara, just when she thinks the fighting is about to end, it just gets worse. You'd think someone would warn her, or help her, or something. Come back Wednesday and see what happens.

Thursday, September 07, 2006

Comment on Page 210



Today's comic was the first that I created over two days instead of working on an entire page in one day. All future pages will be done this way as well. I can already see the workload starting to build, and I've only had one actual class so far. I only have four real courses this term - Maya, Adobe Painter, life drawing, and Animation - plus a required business course, for which I only need a passing grade to graduate. Between Painter, life drawing and Animation class, my artistic skills show greatly improve through out the year. I may even do a few pages using Painter.

Nothing exciting happening in todays comic. Monday's page should be a lot more interesting. I'll see you then.

Tuesday, September 05, 2006

Comment on Page 209



I managed to do this page all in one day because I was free more of the day, being at this is only the first day of classes.

Looks like the Scrofian isn't the only one who fell under Slara's spell. Problem is, if she stops dancing, everyone will be free to fight again. What to do, oh what to do.

I'll be very busy this term, but I should be able to keep up with the story. Please support me as I try to get my homework and this web comic done at the same time.

Monday, September 04, 2006

Comments for Page 208


Oh No! It looks like Racheal is badly hurt - maybe even dead! But wait, she's the main character, isn't she? Surely she can't die. See what happens on Wednesday.

This page wasn't too hard since I was drawing the same charactrer over and over again. It took a little work to get Racheal just right (and she's still a little off on places), but overall I got this page done in good time.

School starts on Tuesday, so I'll be traveling to Truro today. I'm looking forward to seeing all my friends again and learning more about the animation business. I'm going to try hard to keep up the quality of my web comic but I'm going to have a limited amount of access to a computer so I'll need to manage my time to get everything done on time. Wish me luck.

Friday, September 01, 2006

Rocket Slime








Have you ever hear of Rocket Slime? It is a new game for the DS from the makers of the Dragon Quest series. It's not really a traditional RPG or Adventure game, but it has elements of both. What's really interesting is that there are "boss" battles against giant tanks that really make this title stand of from anything else out there.

At first the cutesy look and simplicity of the game play made me wonder if it would really be worth getting. It seems to be aimed at younger games, and the simple gameplay makes it idea for them. However, the more I read about the game, the more I came to understand that the simple gameplay led to a wealth of content. There is a lot of things to collect, and most of them are usedful. You can even mix items together to collect even better items.

I am really looking forward to this game when it is releaded September 19, 2006. If you own a DS, you should really look into getting this game as well.